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Post by Witcher Wolf on Feb 15, 2005 4:50:30 GMT -5
My job (jobs) and so forth usually revolve around game design, either tabletop for the RPG industry or PC related. To date I've been involved with S2 (Savage) and Digital Jesters (Savage's publisher in Europe) where I wrote the Euro Box strat guide. Breed (Story and Dialogues plus some misc design) (Sadly the publisher re-edited that particular game into a nightmare on a story/script and code level) Knights of Honor: Manual design, text lecturing and misc design/consultation. So mostly you could say that it's writing/design work that I do. Here's one of the RPG related pages (plus bio) off Pen and Paper. www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=5234It's not an exhaustive list and it's missing quite a few items.
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Post by Corwin on Feb 15, 2005 12:55:39 GMT -5
That's great ! I somehow started to think that the game design industry was the most secretive department around. It's not frequent to meet someone working in it who agrees to talk about it plainly. I wish you the best in your career, and go back to work on this damn mod. "Always practicing, Cleric ? I guess this is why you're the best" "Maybe I'm just better"
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Post by Witcher Wolf on Feb 15, 2005 16:36:02 GMT -5
If you have any questions and you use an IM client let me know, just list the IM clients you do use (if you use them) - always happy to talk and advise.
Likewise I wish you all the best and if I can be of any help, let me know.
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Post by Corwin on Feb 15, 2005 17:38:54 GMT -5
I only use MSN messenger. It is gladfully that I accept your proposition, and I'll make sure to contact you through MSN soon. Just let me prepare one or two questions before.
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Post by Witcher Wolf on Feb 15, 2005 17:52:54 GMT -5
MSN Messenger is the choice actually of most of my colleagues, either that or ICQ
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Post by Corwin on Feb 15, 2005 18:14:53 GMT -5
Great then !
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Post by MisterAnderson on Feb 16, 2005 16:32:18 GMT -5
Check out Crowins sig - notice a familiar room?
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Post by AlphonseCapone on Feb 16, 2005 16:50:27 GMT -5
Check out Crowins sig - notice a familiar room? *hums on Propellerheads - Spybreak*
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Post by Cruis.In on Jun 8, 2005 0:14:54 GMT -5
any progress updates?
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Post by Rico on Jun 8, 2005 1:06:03 GMT -5
You'll be seeing some pretty soon
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Post by Rico on Jun 24, 2005 17:30:21 GMT -5
Calling all our beta testers!
A new version of the mod is availiable for testing. Spread the word and head to the private testing forums for download!
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kengou
Resistance Member
Posts: 24
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Post by kengou on Jun 25, 2005 1:13:27 GMT -5
How might one become a beta tester? Or have they all been selected already?
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Post by Rico on Jun 25, 2005 1:18:43 GMT -5
Been thinking about doing something special to let a few others be beta testers. Maybe a contest of some sort, we'll keep you posted
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Post by MisterAnderson on Aug 23, 2005 1:34:03 GMT -5
A message posted on the mods.db site for the Hall Of Mirrors:
Too much caffine I think.... ;D
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Post by Budulai on Sept 3, 2005 3:18:17 GMT -5
Ive seen that the mod is to 90% made, but it was months ago and the mod is till now not ready. So my question to you: Will the mod erver be ready???
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Post by Corwin on Sept 3, 2005 4:54:13 GMT -5
Yes it will
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Post by Witcher Wolf on Sept 3, 2005 6:51:14 GMT -5
Patience, Budulai. These people have their own lives, have their own work and are doing this for free. If it takes another year, they're entitled to as much time as they want.
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Post by Rico on Sept 3, 2005 19:17:39 GMT -5
Guys.. the reason why we're not updating as much and releasing media like crazy is because we've hit that spot where we're trying to get everything finished for release. The mod is now feature complete, there are some small content additions being made in places where it was missing and all the work is being finished so it can be turned in to me and then packaged.
We give no promises on the mod being released this month and we'll stick with "soon" simply because you never know how long something might take or what kind of problems will present themselves.
Hang tight... just because you're not hearing from us as much doesn't mean we're not working, we're actually working harder.
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Post by Cleric Dogbert on Sept 3, 2005 20:04:41 GMT -5
Guys.. the reason why we're not updating as much and releasing media like crazy is because we've hit that spot where we're trying to get everything finished for release. The mod is now feature complete, there are some small content additions being made in places where it was missing and all the work is being finished so it can be turned in to me and then packaged. We give no promises on the mod being released this month and we'll stick with "soon" simply because you never know how long something might take or what kind of problems will present themselves. Hang tight... just because you're not hearing from us as much doesn't mean we're not working, we're actually working harder. Oh I hope soon. I went out and bought Max Payne 1 and 2 (off of eBay, got a good deal) just so I could play the mod.
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Post by Too Lazy To Log In on Jan 1, 2006 9:51:36 GMT -5
It is now 2006, and we haven't seen the mod. This better live up to it's hype, judging by the trailer it probably will. Work hard team. ;D
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baab
Sense Offender
Posts: 1
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Post by baab on Jan 3, 2006 9:25:09 GMT -5
It will be finished when?
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Post by TheLastGunfighter on Jan 3, 2006 22:41:15 GMT -5
It will be finished when? Thats an obvious yes, but when it will be done so is still not clarified, its best to find something else to keep you preoccupied during the wait, trust me I've been waiting for like almost about 2 years, since it was first posted in Maxpayneheadquarters.
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Post by lokisrun on Feb 6, 2006 19:28:33 GMT -5
I'm not too bothered when it's released, i'd just like to congratulate the man responsible for the Tetragrammaton muzzle flashes, which are probably one of the most genius traits in the movie.
They look perfect in the trailer, and i'll probably spend the first 45 mins of play just shooting at the screen so i can see them.
Hail Libria!
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