Post by Wraith on May 10, 2008 20:26:58 GMT -5
Although I love the side-scrolling Mario games of old, I always thought Mario had a little bit of trouble adapting to the 3-D world. Mario 64 was good, but it just wasn’t the same, and I hated Sunshine. The franchise still continued to be great in games like Smash Bros. and MarioKart 64.
Super Mario Galaxy, however, truly does justice to all the classic Mario games. I’d say it is the best platformer from the franchise since Yoshi’s Island. Its gameplay, which involves navigating uniquely themed galaxies with small planetoids, provides a whole new mode of gameplay while sticking to classic Mario style. Even the reflex-based gameplay of the old-school games is present.
The control scheme is excellent, and Nintendo shows that it can use the Wii remote’s abilities in a classic video game naturally. The nunchuk’s joystick controls Mario’s movements while the Wiimote allows you to aim at and shoot enemies with “star bits.” Shaking the wiimote activates a spinning move that can be used as an offensive weapon. The gameplay is challenging, but intuitive, and bosses can sometimes take a bit of trial-and-error to beat.
The graphics are good, but mostly GameCube level. The music is excellent. It is well-composed classical with nostalgic renditions of old Mario themes. My favorite song so far from this game is Bowser’s Battle Song.
The story is classic Mario. Bowser captures the Princess, and Mario must rescue her and captured stars in order to save the day.
My one complaint is the addition of racing-based boards, which are more frustrating than fun, especially since you need to beat them in order to continue in the game.
Overall Rating: 10/10
Super Mario Galaxy, however, truly does justice to all the classic Mario games. I’d say it is the best platformer from the franchise since Yoshi’s Island. Its gameplay, which involves navigating uniquely themed galaxies with small planetoids, provides a whole new mode of gameplay while sticking to classic Mario style. Even the reflex-based gameplay of the old-school games is present.
The control scheme is excellent, and Nintendo shows that it can use the Wii remote’s abilities in a classic video game naturally. The nunchuk’s joystick controls Mario’s movements while the Wiimote allows you to aim at and shoot enemies with “star bits.” Shaking the wiimote activates a spinning move that can be used as an offensive weapon. The gameplay is challenging, but intuitive, and bosses can sometimes take a bit of trial-and-error to beat.
The graphics are good, but mostly GameCube level. The music is excellent. It is well-composed classical with nostalgic renditions of old Mario themes. My favorite song so far from this game is Bowser’s Battle Song.
The story is classic Mario. Bowser captures the Princess, and Mario must rescue her and captured stars in order to save the day.
My one complaint is the addition of racing-based boards, which are more frustrating than fun, especially since you need to beat them in order to continue in the game.
Overall Rating: 10/10