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Post by Walldude on Oct 12, 2005 21:48:44 GMT -5
After a first glance of this I have to say I am impressed. Graphics are a big improvement, if you run with all details on high and AA turned on, sounds are good as always. They have made a number of gameplay improvements, mostly making resource gathering easier. There are buildings now for gold and food gathering, and you can have 10 peons gathering at any building. There is also a "home" city where you can use "cards" to get additional resources and people as you advance in ages. There is also the addition of Explorers and Natives. Only an Explorer can build a new town center and they can build trading posts on Native lands to ally your team with the natives. There are plenty of races and tons of maps, and the standard campaign, skirmish and multiplayer modes. There is, in the skirmish mode, a new difficulty level called Sandbox, where basically no one will attack you until you attack first, this is great for noobs who need to get used to managing resources, upgrading and advancing ages. Will complete this review next week after my next LAN party and I can really get into play balance and multiplayer modes. For now if you are an AOE junkie this will certainly give you a fix.
Oh one more thing, there is still a 200 unit limit and even if you build new town centers you cannot surpass that limit.
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Post by rgfb52 on Oct 22, 2005 1:43:41 GMT -5
Oh one more thing, there is still a 200 unit limit and even if you build new town centers you cannot surpass that limit. However you have to figure with 8 players having 200 people thats 1600 units. Takes alot of processor power.
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Post by Akimbo on Oct 22, 2005 22:34:56 GMT -5
though some upper-tier units count as 2 or 3 units... err, right?
havent played RTS's in a long time
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